Journal of Sonic Studies, volume 6, nr. 1 (January 2014)Daniel Hug; Moritz Kemper: FROM FOLEY TO FUNCTION: A PEDAGOGICAL APPROACH TO SOUND DESIGN FOR NOVEL INTERACTIONS
The Mythical Sound Designer
Partially related to this complexity, sound design is often considered to be some obscure art form, performed by highly specialized eccentrics in esoteric and expensive high-end studios. This myth about sound design is particularly hard to battle. Interestingly, the vast majority of “making-ofs” and other sources of information on sound design (for film, mainly) usually serve to reinforce the stereotype. One reason for this lies in the nature of film sound, which – as with other cinematographic elements – ultimately aims to hide the artifice in favor of “suspense of disbelief”.
The result of all these factors is that only a small minority of students will even attempt to tackle interactive sound: Why bother with a “superfluous” modality which demands extensive technical skills usually taught at specialized institutions when dealing with such a complex interdisciplinary field as interaction design?